;--------------------------------------
;NWM BVE Route Object File
;--------------------------------------
;
;www.bve4.net
;
;
;Object by TSC team
;
;This object and its textures may be freely reused. 
;Please acknowledge the original authors and leave this header in place.



CreateMeshBuilder,
AddVertex,-3, 9.5, -4,
AddVertex,-3, -0.3, -4,
AddVertex,-13, -0.3, 4,
AddVertex,-13, 9.5, 4,
AddVertex,-3, 9.5, 4,
AddVertex,-3, -0.3, 4,
AddVertex,-13, -0.3, -4,
AddVertex,-13, 9.5, -4,
AddFace2,0,1,2,3,
AddFace2,7,6,5,4,
GenerateNormals,

LoadTexture,tree1a.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,1,0,
SetTextureCoordinates,5,1,1,
SetTextureCoordinates,6,0,1,
SetTextureCoordinates,7,0,0,
SetDecalTransparentColor,0, 0, 0,


CreateMeshBuilder,
AddVertex,-0, 16, 8,
AddVertex,-0, -0.3, 8,
AddVertex,-12, -0.3, 17,
AddVertex,-12, 16, 17,
AddVertex,-0, 16, 17,
AddVertex,-0, -0.3, 17,
AddVertex,-12, -0.3, 8,
AddVertex,-12, 16, 8,
AddFace2,0,1,2,3,
AddFace2,7,6,5,4,
GenerateNormals,

LoadTexture,tree1b.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetTextureCoordinates,4,1,0,
SetTextureCoordinates,5,1,1,
SetTextureCoordinates,6,0,1,
SetTextureCoordinates,7,0,0,
SetDecalTransparentColor,0,0,0,
