;Object and textures (copyright) Alan Hudnott December 2011
;feel free to use this object in bve routes. 
;Delete the faces not required.
;If you require the full model, contact me via bve terminus personal message
;Please credit Alan Hudnott.

[MeshBuilder]
Vertex -4,3,0
Vertex 4,3,0
Vertex -4,-0.25,0
Vertex 4,-0.25,0
Face 0,1,3,2
[Texture]
Load wainwaitFront.png
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,0,1
Coordinates 3,1,1
transparent 0,0,255


[MeshBuilder]
Vertex 4,3,2.5
Vertex -4,3,2.5
Vertex 4,-0.25,2.5
Vertex -4,-0.25,2.5
Face 0,1,3,2
[Texture]
Load wainwaitfront.png
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,0,1
Coordinates 3,1,1
transparent 0,0,255


[MeshBuilder]
Vertex 4,-0.25,0
Vertex 4,3,0
Vertex 4,3,2.5
Vertex 4,-0.25,2.5
Face 0,1,2,3
[Texture]
Load wainwaitside.png
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255

[MeshBuilder]
Vertex -4,-0.25,0
Vertex -4,3,0
Vertex -4,3,2.5
Vertex -4,-0.25,2.5
Face 3,2,1,0
[Texture]
Load wainwaitside.png
Coordinates 0,0,1
Coordinates 1,0,0
Coordinates 2,1,0
Coordinates 3,1,1
Transparent 0,0,255


[MeshBuilder]
vertex 3.9,3,2.75
vertex -3.9,3,2.75
vertex -3.9,3,-0.5
vertex 3.9,3,-0.5
face2 0,1,2,3
color 50,50,50



