


;bridgefront,
CreateMeshBuilder,
AddVertex, 4, 0, -10
AddVertex, 4, 0, 15
AddVertex, 4, 2.5, 15
AddVertex, 4, 2.5,-10
AddFace, 3,2,1,0
GenerateNormals,
LoadTexture,bridge12a.png,
SetTextureCoordinates,0, 0, 0
SetTextureCoordinates,1, 2, 0
SetTextureCoordinates,2, 2, 0.75
SetTextureCoordinates,3, 0, 0.75
SetDecalTransparentColor,0,0,255,

;bridgefront,
CreateMeshBuilder,
AddVertex, -5, 0, -10
AddVertex, -5, 0, 15
AddVertex, -5, 2.5, 15
AddVertex, -5, 2.5, -10
AddFace, 3,2,1,0
GenerateNormals,
LoadTexture,bridge12a.png,
SetTextureCoordinates,0, 0, 0
SetTextureCoordinates,1, 2, 0
SetTextureCoordinates,2, 2, 0.75
SetTextureCoordinates,3, 0, 0.75
SetDecalTransparentColor,0,0,255,

;roadway
CreateMeshBuilder,
AddVertex, -5, 0, -10
AddVertex, -5, 0, 15
AddVertex, 4, 0, 15
AddVertex, 4, 0, -10
AddFace2, 0, 1, 2, 3
GenerateNormals,
LoadTexture,../ground/road4.png,
SetTextureCoordinates,0, 0, 0
SetTextureCoordinates,1, 2, 0
SetTextureCoordinates,2, 2, 1
SetTextureCoordinates,3, 0, 1

CreateMeshBuilder,
Addvertex,-5,-5,-10,
Addvertex,-5,0,-10,
Addvertex,4,0,-10,
Addvertex,4,-5,-10,

Addvertex,4,0,-7.5,
Addvertex,4,-5,-7.5,
Addface2,0,1,2,3,
Addface2,3,2,4,5,

GenerateNormals,
LoadTexture,untitled-1.png,
SetTextureCoordinates,0,6,5,
SetTextureCoordinates,1,6,0,
SetTextureCoordinates,2,6,0,
SetTextureCoordinates,3,6,5,
SetTextureCoordinates,4,3,0,
SetTextureCoordinates,5,3,5,


