CreateMeshBuilder,
AddVertex,6, 8, -0.1,
AddVertex,6, -0.5, -0.1,
AddVertex,0, -0.5, -0.1,
AddVertex,0, 8, -0.1,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,tree1.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex,5, 9, -10,
AddVertex,5, -0.5, -10,
AddVertex,0, -0.5, -10,
AddVertex,0, 9, -10,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,tree6.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex,-6,-0.5,-15,
AddVertex,-6,10,-15,
AddVertex,-1,10,-15,
AddVertex,-1,-0,-15,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree2.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-6, 11, -20,
AddVertex,-6, -0.5, -20,
AddVertex,-1, -0.5, -20,
AddVertex,-1, 11, -20,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,tree1.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

