
;right wall
CreateMeshBuilder,
Addvertex,2.12,4.75,-10,
Addvertex,2.12,6.5,-10,
Addvertex,2.12,6.5,15,
Addvertex,2.12,4.75,15,
Addface2,0,1,2,3,
GenerateNormals,
LoadTexture,barkingviaduct1.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetDecalTransparentColor,0,0,255,



;left wall
CreateMeshBuilder,
Addvertex,-2.12,4.75,-10,
Addvertex,-2.12,6.5,-10,
Addvertex,-2.12,6.5,15,
Addvertex,-2.12,4.75,15,
Addface2,0,1,2,3,
GenerateNormals,
LoadTexture,barkingviaduct1.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetDecalTransparentColor,0,0,255,



;roof
CreateMeshBuilder,
Addvertex,-2.12,5,-10,
Addvertex,-2.12,5,15,
Addvertex,2.12,5,15,
Addvertex,2.12,5,-10,
Addface2,0,1,2,3,
GenerateNormals,
LoadTexture,../track/schotter1.png,
SetTextureCoordinates,0,0,6,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,3,0,
SetTextureCoordinates,3,3,6,





