


;bridgefront,
CreateMeshBuilder,
AddVertex,-3,6,-10,
AddVertex,-3,6,-17.55,
AddVertex,8.1,6,-17.55,
AddVertex,8.1,6,-10,
AddVertex,-3,8.5,-17.55,
AddVertex,8.1,8.5,-17.55,
AddFace2, 0,1,2,3,
AddFace2, 1,4,5,2,
GenerateNormals,
LoadTexture,greenbridge9.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0.3,
SetTextureCoordinates,2,1,0.3,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,0,
SetTextureCoordinates,5,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
Addvertex,-3,-0.3,-17.5,
Addvertex,-3,6.2,-17.5,
Addvertex,-2.4,6.2,-17.5,
Addvertex,-2.4,-0.3,-17.5,
Addvertex,-2.4,6.2,-10,
Addvertex,-2.4,-0.3,-10,
Addface2,0,1,2,3,
Addface2,3,2,4,5,
GenerateNormals,
LoadTexture,brick3.png,
SetTextureCoordinates,0,0.65,5,
SetTextureCoordinates,1,0.65,0,
SetTextureCoordinates,2,1.5,0,
SetTextureCoordinates,3,1.5,5,
SetTextureCoordinates,4,5,0,
SetTextureCoordinates,5,5,5,

CreateMeshBuilder,
Addvertex,8,-0.3,-17.5,
Addvertex,8,6.2,-17.5,
Addvertex,6.55,6.2,-17.5,
Addvertex,6.55,-0.3,-17.5,
Addvertex,6.55,6.2,-10,
Addvertex,6.55,-0.3,-10,
Addface2,0,1,2,3,
Addface2,3,2,4,5,
GenerateNormals,
LoadTexture,brick3.png,
SetTextureCoordinates,0,0.65,5,
SetTextureCoordinates,1,0.65,0,
SetTextureCoordinates,2,1.5,0,
SetTextureCoordinates,3,1.5,5,
SetTextureCoordinates,4,5,0,
SetTextureCoordinates,5,5,5,

;walls,
CreateMeshBuilder,
Addvertex,6.55,-0.3,-10,
Addvertex,6.55,6.2,-10,
Addvertex,6.55,6.2,15,
Addvertex,6.55,-0.3,15,
Addface2,0,1,2,3,
GenerateNormals,
LoadTexture,brick3.png,
SetTextureCoordinates,0,0,3,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,11,0,
SetTextureCoordinates,3,11,3,

CreateMeshBuilder,
Addvertex,-2.4,-0.3,-10,
Addvertex,-2.4,6.2,-10,
Addvertex,-2.4,6.2,15,
Addvertex,-2.4,-0.3,15,
Addface2,0,1,2,3,
GenerateNormals,
LoadTexture,brick3.png,
SetTextureCoordinates,0,0,3,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,11,0,
SetTextureCoordinates,3,11,3,

;roof
CreateMeshBuilder,
Addvertex,-2.6,6.2,-10,
Addvertex,-2.6,6.2,15,
Addvertex,6.55,6.2,15,
Addvertex,6.55,6.2,-10,
Addface2,0,1,2,3,
GenerateNormals,
LoadTexture,concr.png,
SetTextureCoordinates,0,0,5,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,5,

