CreateMeshBuilder,
AddVertex,0, 3.5,    0,
AddVertex,0, 3.5, 25.3,
AddVertex,0, 0, 25.3,
AddVertex,0, 0,    0,
AddFace,3,2,1,0,
AddFace,2,3,0,1,

GenerateNormals,

LoadTexture,fencesta.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 9, 0,
SetTextureCoordinates,2, 9, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,





