CreateMeshBuilder,
AddVertex,-20, 8, -1,
AddVertex,-20, -0.5, -1,
AddVertex,-25, -0.5, -1,
AddVertex,-25, 8, -1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree1.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex,-15, 9, -1,
AddVertex,-15, -0.5, -1,
AddVertex,-20, -0.5, -1,
AddVertex,-20, 9, -1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree6.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-10, 10, -1,
AddVertex,-10, -0.5, -1,
AddVertex,-15,  -0.5, -1,
AddVertex,-15, 10, -1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree2.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-5, 12, -1,
AddVertex,-5, -0.5, -1,
AddVertex,-10, -0.5, -1,
AddVertex,-10, 12, -1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree1.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,0, 8, -1,
AddVertex,0, -0.5, -1,
AddVertex,-5, -0.5, -1,
AddVertex,-5, 8, -1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree1.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0, 0, 255,

CreateMeshBuilder,
AddVertex,5, 9, -1,
AddVertex,5, -0.5, -1,
AddVertex,0, -0.5, -1,
AddVertex,0, 9, -1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree6.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,10, 10, -1,
AddVertex,10, -0.5, -1,
AddVertex,5,  -0.5, -1,
AddVertex,5, 10, -1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree2.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,15, 12, -1,
AddVertex,15, -0.5, -1,
AddVertex,10, -0.5, -1,
AddVertex,10, 12, -1,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,tree1.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0,0,255,

