;Object and textures (copyright) Alan Hudnott June 2010
;feel free to use this object in bve routes. 
;Delete the faces not required.
;If you require the full model, contact me via bve terminus personal message
;Please credit Alan Hudnott.


;front wall
[meshbuilder]
vertex 0,0,0
vertex 0,5,0
vertex 0,5,8
vertex 0,0,8
face2 3,2,1,0
[texture]
load steepingside.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0


;entrance hall
;front
[meshbuilder]
vertex 1,0.2,7
vertex 1,3,7
vertex 1,3,5.25
vertex 1,0.2,5.25
face2 3,2,1,0
[texture]
load oldleakeentrance.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;entrance hall
;side1
[meshbuilder]
vertex 1,0,5.25
vertex 1,2.55,5.25
vertex 0,2.55,5.25
vertex 0,0,5.25
face 3,2,1,0
[texture]
load brick.png
coordinates 0,0,0
coordinates 1,0,1.5
coordinates 2,1,1.5
coordinates 3,1,0

;roof1
[meshbuilder]
vertex 1,2.55,5.25
vertex 1,3,6.1
vertex 0,3,6.1
vertex 0,2.55,5.25
face 3,2,1,0
[texture]
load slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0


;roof2;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[meshbuilder]
vertex 1,3,6.1
vertex 1,2.55,7
vertex 0,2.55,7
vertex 0,3,6.1
face2 0,1,2,3
[texture]
load slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0


















;entrance hall
;side2
[meshbuilder]
vertex 1,0,7
vertex 1,2.55,7
vertex 0,2.55,7
vertex 0,0,7
face2 3,2,1,0
[texture]
load brick.png
coordinates 0,0,0
coordinates 1,0,1.5
coordinates 2,1,1.5
coordinates 3,1,0

;side wall
[meshbuilder]
vertex -8,0,0
vertex -8,5,0
vertex 0,5,0
vertex 0,0,0
face2 3,2,1,0
[texture]
load steepingside.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0


;porchfront
[meshbuilder]
vertex -3,0,-1
vertex -3,3,-1
vertex -1.25,3,-1
vertex -1.25,0,-1
face2 3,2,1,0
[texture]
load oldleakeentrance.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;porch side1
[meshbuilder]
vertex -3,0,0
vertex -3,2.55,0
vertex -3,2.55,-1
vertex -3,0,-1
face2 3,2,1,0
[texture]
load brick.png
coordinates 0,0,0
coordinates 1,0,1.5
coordinates 2,1,1.5
coordinates 3,1,0


;porch side2
[meshbuilder]
vertex -1.25,0,0
vertex -1.25,2.55,0
vertex -1.25,2.55,-1
vertex -1.25,0,-1
face2 3,2,1,0
[texture]
load brick.png
coordinates 0,0,0
coordinates 1,0,1.5
coordinates 2,1,1.5
coordinates 3,1,0

;porch roof1
[meshbuilder]
vertex -1.25,2.5,0
vertex -2.1,3,0
vertex -2.1,3,-1
vertex -1.25,2.5,-1
face 3,2,1,0
[texture]
load slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0


;porch roof1
[meshbuilder]
vertex -3,    2.5,0
vertex -2.1,  3,0
vertex -2.1,  3,-1
vertex -3,    2.5,-1
face 0,1,2,3
[texture]
load slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0











;right side top
[meshbuilder]
vertex 0,5,8
vertex 0,7.5,8
vertex -5,7.5,8
vertex -5,4.8,8
face2 3,2,1,0
[texture]
load steepingtoproof1.png
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1
transparent 0,0,255

;right side top
[meshbuilder]
vertex 0,0,8
vertex 0,5,8
vertex -5,5,8
vertex -5,0,8
face2 0,1,2,3
[texture]
load steeping.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0


;roof 1;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[meshbuilder]
vertex 0,5,0
vertex -2.5,7.5,2
vertex -2.5,7.5,8
vertex 0,5,8
face 0,1,2,3
[texture]
load slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0





;annex left roof
[meshbuilder]
vertex -8,    5,0
vertex -8,    7.5,2
vertex -2.5,  7.5,2
vertex 0,  5,0
face2 0,1,2,3
[texture]
load slateroof.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1








;chimney side 1
[meshbuilder]
vertex -3,7,7.4
vertex -3,9,7.4
vertex -3,9,7.9
vertex -3,7,7.9
face2 0,1,2,3
[texture]
load chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1


;chimney side 2
[meshbuilder]
vertex -3,7,7.9
vertex -3,9,7.9
vertex -2,9,7.9
vertex -2,7,7.9
face2 0,1,2,3
[texture]
load chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1


;chimney side 3
[meshbuilder]
vertex -2,7,7.90
vertex -2,9,7.90
vertex -2,9,7.4
vertex -2,7,7.4
face2 0,1,2,3
[texture]
load chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1


;chimney side 4
[meshbuilder]
vertex -3,7,7.4
vertex -3,9,7.4
vertex -2,9,7.4
vertex -2,7,7.4
face2 0,1,2,3
[texture]
load chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1



;chimney pot side 1
[meshbuilder]
vertex -2.40,9,7.50
vertex -2.40,9.5,7.50
vertex -2.40,9.5,7.75
vertex -2.40,9,7.75
face2 0,1,2,3
[texture]
load yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1


;chimney pot side 2
[meshbuilder]
vertex -2.40,9,7.75
vertex -2.40,9.5,7.75
vertex -2.60,9.5,7.75
vertex -2.60,9,7.75
face2 0,1,2,3
[texture]
load yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1


;chimney pot side 3
[meshbuilder]
vertex -2.60,9,7.50
vertex -2.60,9.5,7.50
vertex -2.60,9.5,7.75
vertex -2.60,9,7.75
face2 0,1,2,3
[texture]
load yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1


;chimney pot side 4
[meshbuilder]
vertex -2.40,9,7.5
vertex -2.40,9.5,7.5
vertex -2.60,9.5,7.5
vertex -2.60,9,7.5
face2 0,1,2,3
[texture]
load yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1




