;lefthand outer4

CreateMeshBuilder,
AddVertex,-4.98, 0.0, 3,
AddVertex,-3.89, 0.0,3,
AddVertex,-3.89, 0.0, 0,
AddVertex,-4.98, 0.0, 0,
AddVertex,-3.89, -0.144, 0,
AddVertex,-4.98, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;lefthand outer3

CreateMeshBuilder,
AddVertex,-3.89, 0.0, 3,
AddVertex,-2.87, 0.0,3,
AddVertex,-2.87, 0.0, 0,
AddVertex,-3.89, 0.0, 0,
AddVertex,-2.87, -0.144, 0,
AddVertex,-3.89, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;lefthand outer2

CreateMeshBuilder,
AddVertex,-2.87, 0.0, 3,
AddVertex,-1.87, 0.0,3,
AddVertex,-1.87, 0.0, 0,
AddVertex,-2.87, 0.0, 0,
AddVertex,-1.87, -0.144, 0,
AddVertex,-2.87, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;lefthand outer1

CreateMeshBuilder,
AddVertex,-1.87, 0.0, 3,
AddVertex,-0.85, 0.0,3,
AddVertex,-0.85, 0.0, 0,
AddVertex,-1.87, 0.0, 0,
AddVertex,-0.85, -0.144, 0,
AddVertex,-1.87, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;lefthand middle

CreateMeshBuilder,
AddVertex,-0.60, 0.0, 3,
AddVertex,0.58, 0.0,3,
AddVertex,0.58, 0.0, 0,
AddVertex,-0.60, 0.0, 0,
AddVertex,0.58, -0.144, 0,
AddVertex,-0.60, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;middlemiddle

CreateMeshBuilder,
AddVertex,0.82, 0.0, 3,
AddVertex,2, 0.0, 3,
AddVertex,2, 0.0, 0,
AddVertex,0.82, 0.0, 0,
AddVertex,2, -0.144, 0,
AddVertex,0.82, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;righthandmiddle1

CreateMeshBuilder,
AddVertex,2, 0.0, 3,
AddVertex,3.2, 0.0, 3,
AddVertex,3.2, 0.0, 0,
AddVertex,2, 0.0, 0,
AddVertex,3.2, -0.144, 0,
AddVertex,2, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandmiddle2

CreateMeshBuilder,
AddVertex,3.3, 0.0, 3,
AddVertex,4.61, 0.0,3,
AddVertex,4.61, 0.0, 0,
AddVertex,3.3, 0.0, 0,
AddVertex,4.61, -0.144, 0,
AddVertex,3.3, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;righthandouter1

CreateMeshBuilder,
AddVertex,4.80, 0.0, 3,
AddVertex,5.85, 0.0,3,
AddVertex,5.85, 0.0, 0,
AddVertex,4.80, 0.0, 0,
AddVertex,5.85, -0.144, 0,
AddVertex,4.80, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter2

CreateMeshBuilder,
AddVertex,5.85, 0.0, 3,
AddVertex,6.94, 0.0,3,
AddVertex,6.94, 0.0, 0,
AddVertex,5.85, 0.0, 0,
AddVertex,6.94, -0.144, 0,
AddVertex,5.85, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter3

CreateMeshBuilder,
AddVertex,6.94, 0.0, 3,
AddVertex,8.10, 0.0,3,
AddVertex,8.10, 0.0, 0,
AddVertex,6.94, 0.0, 0,
AddVertex,8.10, -0.144, 0,
AddVertex,5.85, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter4

CreateMeshBuilder,
AddVertex,8.10, 0.0, 3,
AddVertex,9.19, 0.0,3,
AddVertex,9.19, 0.0, 0,
AddVertex,8.10, 0.0, 0,
AddVertex,9.19, -0.144, 0,
AddVertex,8.10, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,








;righthandouter11

CreateMeshBuilder,
AddVertex,4.80, 0.0, 6,
AddVertex,5.85, 0.0,6,
AddVertex,5.85, 0.0, 3,
AddVertex,4.80, 0.0, 3,
AddVertex,5.85, -0.144, 0,
AddVertex,4.80, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter21

CreateMeshBuilder,
AddVertex,5.85, 0.0, 6,
AddVertex,6.94, 0.0,6,
AddVertex,6.94, 0.0, 3,
AddVertex,5.85, 0.0, 3,
AddVertex,6.94, -0.144, 0,
AddVertex,5.85, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter31

CreateMeshBuilder,
AddVertex,6.94, 0.0, 6,
AddVertex,8.10, 0.0,6,
AddVertex,8.10, 0.0, 3,
AddVertex,6.94, 0.0, 3,
AddVertex,8.10, -0.144, 0,
AddVertex,5.85, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter41

CreateMeshBuilder,
AddVertex,8.10, 0.0, 6,
AddVertex,9.19, 0.0,6,
AddVertex,9.19, 0.0, 3,
AddVertex,8.10, 0.0, 3,
AddVertex,9.19, -0.144, 0,
AddVertex,8.10, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;righthandouter111

CreateMeshBuilder,
AddVertex,4.80, 0.0, 9,
AddVertex,5.85, 0.0,9,
AddVertex,5.85, 0.0, 6,
AddVertex,4.80, 0.0, 6,
AddVertex,5.85, -0.144, 0,
AddVertex,4.80, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter211

CreateMeshBuilder,
AddVertex,5.85, 0.0, 9,
AddVertex,6.94, 0.0,9,
AddVertex,6.94, 0.0, 6,
AddVertex,5.85, 0.0, 6,
AddVertex,6.94, -0.144, 0,
AddVertex,5.85, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter311

CreateMeshBuilder,
AddVertex,6.94, 0.0, 9,
AddVertex,8.10, 0.0,9,
AddVertex,8.10, 0.0, 6,
AddVertex,6.94, 0.0, 6,
AddVertex,8.10, -0.144, 0,
AddVertex,5.85, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter411

CreateMeshBuilder,
AddVertex,8.10, 0.0, 9,
AddVertex,9.19, 0.0,9,
AddVertex,9.19, 0.0, 6,
AddVertex,8.10, 0.0, 6,
AddVertex,9.19, -0.144, 0,
AddVertex,8.10, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;righthandouter1111

CreateMeshBuilder,
AddVertex,4.80, 0.0, 12,
AddVertex,5.85, 0.0,12,
AddVertex,5.85, 0.0, 9,
AddVertex,4.80, 0.0, 9,
AddVertex,5.85, -0.144, 0,
AddVertex,4.80, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter2111

CreateMeshBuilder,
AddVertex,5.85, 0.0, 12,
AddVertex,6.94, 0.0,12,
AddVertex,6.94, 0.0, 9,
AddVertex,5.85, 0.0, 9,
AddVertex,6.94, -0.144, 0,
AddVertex,5.85, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter3111

CreateMeshBuilder,
AddVertex,6.94, 0.0, 12,
AddVertex,8.10, 0.0,12,
AddVertex,8.10, 0.0, 9,
AddVertex,6.94, 0.0, 9,
AddVertex,8.10, -0.144, 0,
AddVertex,5.85, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandouter4111

CreateMeshBuilder,
AddVertex,8.10, 0.0, 12,
AddVertex,9.19, 0.0,12,
AddVertex,9.19, 0.0, 9,
AddVertex,8.10, 0.0, 9,
AddVertex,9.19, -0.144, 0,
AddVertex,8.10, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,





















