;Object and textures (copyright) Alan Hudnott June 2010
;feel free to use this object in bve routes. 
;Delete the faces not required.
;If you require the full model, contact me via bve terminus personal message
;Please credit Alan Hudnott.


;front wall
[meshbuilder]
vertex -25,0,20
vertex -25,3,20
vertex -25,3,28
vertex -25,0,28

face 3,2,1,0

[texture]
load ..\buildings\coalfrontwall.png
coordinates 0,0,1
coordinates 1,0,0
coordinates 2,1,0
coordinates 3,1,1

;side wall

[meshbuilder]
vertex -25,3,20
vertex -20,3,20
vertex -20,0,20
vertex -25,0,20

face 0,1,2,3
[texture]
load ..\buildings\coalsidewall.png
coordinates 0,0,1
coordinates 1,1,1
coordinates 2,1,0
coordinates 3,0,0

;side wall upper
[meshbuilder]
vertex -25,5.5,20
vertex -20,5.5,20
vertex -20,2.95,20
vertex -25.1,2.95,20
face2 0,1,2,3
[texture]
load ..\buildings\burghtoproof2.png
coordinates 0,0,1
coordinates 1,1,1
coordinates 2,1,0
coordinates 3,0,0
transparent 0,0,255

;main roof 
[meshbuilder]
vertex -25,3,20
vertex -22.5,5.5,20
vertex -22.5,5.5,28
vertex -25,3,28
face2 3,2,1,0
[texture]
load ..\buildings\slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0


;chimney side 1
[meshbuilder]
vertex -23,5,27.4
vertex -23,7,27.4
vertex -23,7,27.9
vertex -23,5,27.9
face2 0,1,2,3
[texture]
load ..\buildings\chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1

;chimney side 4
[meshbuilder]
vertex -23,5,27.4
vertex -23,7,27.4
vertex -22,7,27.4
vertex -22,5,27.4
face2 0,1,2,3
[texture]
load ..\buildings\chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1




;chimney pot side 3
[meshbuilder]
vertex -22.60,7,27.50
vertex -22.60,7.5,27.50
vertex -22.60,7.5,27.75
vertex -22.60,7,27.75
face2 0,1,2,3
[texture]
load ..\buildings\yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1

;chimney pot side 4
[meshbuilder]
vertex -22.40,7,27.5
vertex -22.40,7.5,27.5
vertex -22.60,7.5,27.5
vertex -22.60,7,27.5
face 3,2,1,0
[texture]
load ..\buildings\yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1

;large building;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;front wall
[meshbuilder]
vertex 0.1,0,0
vertex 0.1,5,0
vertex 0.1,5,8
vertex 0.1,0,8

face 3,2,1,0

[texture]
load ..\buildings\coalside.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255




;left side
[meshbuilder]
vertex 5,0,0
vertex 5,5,0
vertex 0.1,5,0
vertex 0.1,0,0
face 3,2,1,0
[texture]
load ..\buildings\coal.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;left side top
[meshbuilder]
vertex 0.1,5,0
vertex 0.1,7.5,0
vertex 5,7.5,0
vertex 5,5,0
face 0,1,2,3
[texture]
load ..\buildings\coaltoproof1.png
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1
transparent 0,0,255


;roof 1
[meshbuilder]
vertex 0,5,0
vertex 2.5,7.5,0
vertex 2.5,7.5,8
vertex 0,5,8
face2 0,1,2,3
[texture]
load ..\buildings\slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255


;roof 2
[meshbuilder]
vertex 5,5,0
vertex 2.5,7.5,0
vertex 2.5,7.5,8
vertex 5,5,8
face2 3,2,1,0
[texture]
load ..\buildings\slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;barn;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;front wall
[meshbuilder]
vertex 7,0,0
vertex 7,7.8,0
vertex 7,7.8,15
vertex 7,0,15

face 3,2,1,0

[texture]
load ..\buildings\goodsshed2.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;back wall
[meshbuilder]
vertex 15,0,0
vertex 15,5.3,0
vertex 15,5.3,15
vertex 15,0,15

face 3,2,1,0

[texture]
load barnside.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;left side
[meshbuilder]
vertex 15,0,0
vertex 15,7.8,0
vertex 7,7.8,0
vertex 7,0,0

face 3,2,1,0

[texture]
load barnfront.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;right side
[meshbuilder]
vertex 15,0,15
vertex 15,7.8,15
vertex 7,7.8,15
vertex 7,0,15

face 0,1,2,3

[texture]
load barnfront.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255


;roof 
[meshbuilder]
vertex 7,7.8,0
vertex 15,5.3,0
vertex 15,5.3,15
vertex 7,7.8,15

face2 3,2,1,0

[texture]
load ..\buildings\slateRoof.png
coordinates 0,0,0
coordinates 1,0,2
coordinates 2,2,2
coordinates 3,2,0
transparent 0,0,255

;main house;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;front wall
[meshbuilder]
vertex 0,0,0
vertex 0,5,0
vertex 0,5,8
vertex 0,0,8

face2 3,2,1,0

[texture]
load ..\buildings\steepingside.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;back wall
[meshbuilder]
vertex -5,0,0
vertex -5,5,0
vertex -5,5,8
vertex -5,0,8

face2 3,2,1,0

[texture]
load ..\buildings\steepingside1.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;left side
[meshbuilder]
vertex -5,0,0
vertex -5,5,0
vertex 0,5,0
vertex 0,0,0
face2 0,1,2,3
[texture]
load ..\buildings\steeping.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;left side top
[meshbuilder]
vertex 0,5,0
vertex 0,7.5,0
vertex -5,7.5,0
vertex -5,4.8,0
face2 3,2,1,0
[texture]
load ..\buildings\steepingtoproof1.png
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1
transparent 0,0,255


;roof 1
[meshbuilder]
vertex 0,5,0
vertex -2.5,7.5,0
vertex -2.5,7.5,8
vertex 0,5,8
face 0,1,2,3
[texture]
load ..\buildings\slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;roof 2
[meshbuilder]
vertex -5,5,0
vertex -2.5,7.5,0
vertex -2.5,7.5,8
vertex -5,5,8
face2 3,2,1,0
[texture]
load ..\buildings\slateroof3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;annex left side wall
[meshbuilder]
vertex -5,0,2
vertex -8,0,2
vertex -8,5,2
vertex -5,5,2
face2 0,1,2,3
[texture]
load ..\buildings\steeping2.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;annex front wall
[meshbuilder]
vertex -8,0,2
vertex -8,0,6
vertex -8,5,6
vertex -8,5,2
face2 0,1,2,3
[texture]
load ..\buildings\steeping1.png
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1
transparent 0,0,255

;annex front wall upper
[meshbuilder]
vertex -8,5,2
vertex -8,5,6
vertex -8,7.5,6
vertex -8,7.5,2

face2 0,1,2,3
[texture]
load ..\buildings\steepingtoproof2.png
coordinates 0,1,0
coordinates 1,0,0
coordinates 2,0,1
coordinates 3,1,1

transparent 0,0,255



;annex left roof
[meshbuilder]
vertex -8,5,2
vertex -8,7.5,4
vertex -2.5,7.5,4
vertex -2.5,5,2
face2 0,1,2,3
[texture]
load ..\buildings\slateroof.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney side 1
[meshbuilder]
vertex -3,7,0.1
vertex -3,9,0.1
vertex -3,9,0.50
vertex -3,7,0.50
face2 0,1,2,3
[texture]
load ..\buildings\chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255



;chimney side 3
[meshbuilder]
vertex -2,7,0.50
vertex -2,9,0.50
vertex -2,9,0.1
vertex -2,7,0.1
face2 0,1,2,3
[texture]
load ..\buildings\chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney side 4
[meshbuilder]
vertex -3,7,0.1
vertex -3,9,0.1
vertex -2,9,0.1
vertex -2,7,0.1
face2 0,1,2,3
[texture]
load ..\buildings\chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255


;chimney pot side 1
[meshbuilder]
vertex -2.40,9,0.15
vertex -2.40,9.5,0.15
vertex -2.40,9.5,0.35
vertex -2.40,9,0.35
face2 0,1,2,3
[texture]
load ..\buildings\yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255



;chimney pot side 3
[meshbuilder]
vertex -2.60,9,0.35
vertex -2.60,9.5,0.35
vertex -2.60,9.5,0.15
vertex -2.60,9,0.15
face2 0,1,2,3
[texture]
load ..\buildings\yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney pot side 4
[meshbuilder]
vertex -2.40,9,0.25
vertex -2.40,9.5,0.25
vertex -2.60,9.5,0.25
vertex -2.60,9,0.25
face2 0,1,2,3
[texture]
load ..\buildings\yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney side 1
[meshbuilder]
vertex -3,7,7.4
vertex -3,9,7.4
vertex -3,9,7.9
vertex -3,7,7.9
face2 0,1,2,3
[texture]
load ..\buildings\chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255



;chimney side 3
[meshbuilder]
vertex -2,7,7.90
vertex -2,9,7.90
vertex -2,9,7.4
vertex -2,7,7.4
face2 0,1,2,3
[texture]
load ..\buildings\chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney side 4
[meshbuilder]
vertex -3,7,7.4
vertex -3,9,7.4
vertex -2,9,7.4
vertex -2,7,7.4
face2 0,1,2,3
[texture]
load ..\buildings\chimneybrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255


;chimney pot side 1
[meshbuilder]
vertex -2.40,9,7.50
vertex -2.40,9.5,7.50
vertex -2.40,9.5,7.75
vertex -2.40,9,7.75
face2 0,1,2,3
[texture]
load ..\buildings\yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney pot side 3
[meshbuilder]
vertex -2.60,9,7.50
vertex -2.60,9.5,7.50
vertex -2.60,9.5,7.75
vertex -2.60,9,7.75
face2 0,1,2,3
[texture]
load ..\buildings\yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;chimney pot side 4
[meshbuilder]
vertex -2.40,9,7.5
vertex -2.40,9.5,7.5
vertex -2.60,9.5,7.5
vertex -2.60,9,7.5
face2 0,1,2,3
[texture]
load ..\buildings\yellowbrick.png
coordinates 0,1,1
coordinates 1,1,0
coordinates 2,0,0
coordinates 3,0,1
transparent 0,0,255

;trees;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[MeshBuilder]
Vertex 6,13,10
Vertex 6,-0.1,10
Vertex -6,-0.1,10
Vertex -6,13,10
Face2 0,1,2,3


[Texture]
Load ..\fauna\largetree.png
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 255


[MeshBuilder]
Vertex 0,13,14
Vertex 0,-0.1,14
Vertex -12,-0.1,14
Vertex -12,13,14
Face2 0,1,2,3

[Texture]
load ..\fauna\eptree1.png
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 255

[MeshBuilder]
Vertex 15,13,27
Vertex 15,-0.1,27
Vertex 3,-0.1,27
Vertex 3,13,27
Face2 0,1,2,3

[Texture]
load ..\fauna\eptree1.png
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 255


[MeshBuilder]
Vertex -6,13,20
Vertex -6,-0.1,20
Vertex -18,-0.1,20
Vertex -18,13,20
Face2 0,1,2,3


[Texture]
Load ..\fauna\largetree.png
Coordinates 0,0,0
Coordinates 1,0,1
Coordinates 2,1,1
Coordinates 3,1,0
Transparent 0, 0, 255


;haystack;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[MESHBUILDER]
Vertex 24,4.5,0 
Vertex 40,4.5,0
Vertex 40,0,0
Vertex 24,0,0
Face 0,1,2,3

[TEXTURE]
Load ..\misc\haystack.png
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0, 0, 255


;side
[MESHBUILDER]
vertex 24, 4.5, 6
vertex 24, 4.5, 0
vertex 24, 0, 0
vertex 24, 0, 6
face 0,1,2,3

[TEXTURE]
Load ..\misc\haystack1.png
Coordinates 0, 0, 0
Coordinates 1, 1, 0
Coordinates 2, 1, 1
Coordinates 3, 0, 1
Transparent 0, 0, 255


;top
[MeshBuilder]
vertex 24, 4.5, 6
vertex 33.2, 4.5, 6
vertex 33.2, 4.5, 0
vertex 24, 4.5, 0
face 0,1,2,3

[Texture]
Load ..\misc\haystack1.png
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0, 0, 255

;top 1
[MeshBuilder]
vertex 33.2, 3.9, 6
vertex 35.3, 3.9, 6
vertex 35.3, 3.9, 0
vertex 33.2, 3.9, 0
face 0,1,2,3

[Texture]
Load ..\misc\haystack1.png
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0, 0, 255

;top 2
[MeshBuilder]
vertex 35.3, 2.6, 6
vertex 37.4, 2.6, 6
vertex 37.4, 2.6, 0
vertex 35.3, 2.6, 0
face 0,1,2,3

[Texture]
Load ..\misc\haystack1.png
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0, 0, 255

;top 3
[MeshBuilder]
vertex 37.4, 2, 6
vertex 40, 2, 6
vertex 40, 2, 0
vertex 37.5, 2, 0
face 0,1,2,3

[Texture]
Load ..\misc\haystack1.png
Coordinates 0,0,0
Coordinates 1,1,0
Coordinates 2,1,1
Coordinates 3,0,1
Transparent 0, 0, 255







