;Object and textures (copyright) Alan Hudnott June 2010
;feel free to use this object in bve routes. 
;Delete the faces not required.
;If you require the full model, contact me via bve terminus personal message
;Please credit Alan Hudnott.


CreateMeshBuilder,
AddVertex,-4, -0.5, 3,
AddVertex,-4, 0.5, 3,
AddVertex,14, 0.5, 3,
AddVertex,14, -0.5, 3,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,headstone.png,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 3, 0,
SetTextureCoordinates,3, 3, 1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-4, -0.5, 6,
AddVertex,-4, 0.5, 6,
AddVertex,14, 0.5, 6,
AddVertex,14, -0.5, 6,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,headstone.png,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 3, 0,
SetTextureCoordinates,3, 3, 1,
SetDecalTransparentColor,0,0,255,




CreateMeshBuilder,
AddVertex,-4, -0.5, 0,
AddVertex,-4, 0.5, 0,
AddVertex,14, 0.5, 0,
AddVertex,14, -0.5, 0,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,headstone.png,
SetTextureCoordinates,0, 0, 1,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 3, 0,
SetTextureCoordinates,3, 3, 1,
SetDecalTransparentColor,0,0,255,





CreateMeshBuilder,
addVertex,15, -0.5, 24.1,
AddVertex,-5, -0.5, 24.1,
AddVertex,-5, -0.5, -1.1,
AddVertex,15, -0.5, -1.1,
AddFace,3,2,1,0,

GenerateNormals,
LoadTexture,grass3.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,4,0,
SetTextureCoordinates,2,4,2,
SetTextureCoordinates,3,0,2,                                          