CreateMeshBuilder,
AddVertex,-4,0,0,
AddVertex,-4,5,0,
AddVertex,-1,5,0,
AddVertex,-1,0,0,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,hedge3.png
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
Rotate,0,1,0,-40,
Translate,14,0,1,

CreateMeshBuilder,
AddVertex,-5,0,0,
AddVertex,-5,5,0,
AddVertex,-1,5,0,
AddVertex,-1,0,0,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,bush6.png
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
Rotate,0,1,0,-40,
Translate,10,0,1,

CreateMeshBuilder,
AddVertex,-5,0,0,
AddVertex,-5,4,0,
AddVertex,-1,4,0,
AddVertex,-1,0,0,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,bush1.png
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,-1,0,
SetTextureCoordinates,3,-1,1,
SetDecalTransparentColor,0,0,255,
Rotate,0,1,0,-40,
Translate,3,0,1,

CreateMeshBuilder,
AddVertex,-5,0,0,
AddVertex,-5,6,0,
AddVertex,-1,6,0,
AddVertex,-1,0,0,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,ctree7.png
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
Rotate,0,1,0,-40,
Translate,-3,0,1,

CreateMeshBuilder,
AddVertex,-5,0,0,
AddVertex,-5,5,0,
AddVertex,-1,5,0,
AddVertex,-1,0,0,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,blackthorn.png
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,
Rotate,0,1,0,-40,
Translate,-11,0,1,



