;lefthand outer4

CreateMeshBuilder,
AddVertex,-4.98, 0.0, 3,
AddVertex,-3.89, 0.0,3,
AddVertex,-3.89, 0.0, 0,
AddVertex,-4.98, 0.0, 0,
AddVertex,-3.89, -0.144, 0,
AddVertex,-4.98, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;lefthand outer3

CreateMeshBuilder,
AddVertex,-3.89, 0.0, 3,
AddVertex,-2.87, 0.0,3,
AddVertex,-2.87, 0.0, 0,
AddVertex,-3.89, 0.0, 0,
AddVertex,-2.87, -0.144, 0,
AddVertex,-3.89, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;lefthand outer2

CreateMeshBuilder,
AddVertex,-2.87, 0.0, 3,
AddVertex,-1.87, 0.0,3,
AddVertex,-1.87, 0.0, 0,
AddVertex,-2.87, 0.0, 0,
AddVertex,-1.87, -0.144, 0,
AddVertex,-2.87, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;lefthand outer1

CreateMeshBuilder,
AddVertex,-1.87, 0.0, 3,
AddVertex,-0.85, 0.0,3,
AddVertex,-0.85, 0.0, 0,
AddVertex,-1.87, 0.0, 0,
AddVertex,-0.85, -0.144, 0,
AddVertex,-1.87, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;lefthandrailmiddle

CreateMeshBuilder,
AddVertex,-0.60, 0.0, 3,
AddVertex,0.58, 0.0,3,
AddVertex,0.58, 0.0, 0,
AddVertex,-0.60, 0.0, 0,
AddVertex,0.58, -0.144, 0,
AddVertex,-0.60, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;middlemiddle1

CreateMeshBuilder,
AddVertex,0.82, 0.0, 3,
AddVertex,1.83, 0.0, 3,
AddVertex,1.83, 0.0, 0,
AddVertex,0.82, 0.0, 0,
AddVertex,1.83, -0.144, 0,
AddVertex,0.82, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;middlemiddle2

CreateMeshBuilder,
AddVertex,1.83, 0.0, 3,
AddVertex,2.84, 0.0, 3,
AddVertex,2.84, 0.0, 0,
AddVertex,1.83, 0.0, 0,
AddVertex,2.84, -0.144, 0,
AddVertex,1.83, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,



;middlemiddle3

CreateMeshBuilder,
AddVertex,2.84, 0.0, 3,
AddVertex,3.85, 0.0, 3,
AddVertex,3.85, 0.0, 0,
AddVertex,2.84, 0.0, 0,
AddVertex,3.85, -0.144, 0,
AddVertex,2.84, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandrailmiddle

CreateMeshBuilder,
AddVertex,4.0, 0.0, 3,
AddVertex,5.30, 0.0,3,
AddVertex,5.30, 0.0, 0,
AddVertex,4.0, 0.0, 0,
AddVertex,5.30, -0.144, 0,
AddVertex,4.0, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,

;righthandrail outer
CreateMeshBuilder,
AddVertex,5.50, 0.0, 3,
AddVertex,7, 0.0,3,
AddVertex,7, 0.0, 0,
AddVertex,5.50, 0.0, 0,
AddVertex,7, -0.144, 0,
AddVertex,5.50, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,


;righthandrail2middle

CreateMeshBuilder,
AddVertex,7.30, 0.0, 3,
AddVertex,8.18, 0.0,3,
AddVertex,8.18, 0.0, 0,
AddVertex,7.30, 0.0, 0,
AddVertex,8.18, -0.144, 0,
AddVertex,7.30, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,wooda.png
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 1, 2,
SetTextureCoordinates,5, 0, 2,



