;Maboloop Object 
;Object and textures (copyright) Alan Hudnott May 2007
;you may use this object in bve routes 
;Please seek permission before modifying
;Please credit Alan Hudnott.

;front wall
[meshbuilder]
vertex 0,0,0
vertex 0,5.85,0
vertex 0,5.85,15
vertex 0,0,15

face 3,2,1,0

[texture]
load goodsshed2.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;back wall
[meshbuilder]
vertex -8,0,0
vertex -8,5.85,0
vertex -8,5.85,15
vertex -8,0,15

face 3,2,1,0

[texture]
load goodsshed2.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;left side
[meshbuilder]
vertex -8,0,0
vertex -8,8.3,0
vertex 0,8.3,0
vertex 0,0,0

face 0,1,2,3

[texture]
load goodsshed3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;right side
[meshbuilder]
vertex 0,0,15
vertex 0,8.3,15
vertex -8,8.3,15
vertex -8,0,15

face 3,2,1,0

[texture]
load goodsshed3.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;roof 1
[meshbuilder]
vertex 0,5.7,0
vertex -4,7.8,0
vertex -4,7.8,15
vertex 0,5.7,15

face 0,1,2,3

[texture]
load slateRoof.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

;roof 2
[meshbuilder]
vertex -4,7.8,0
vertex -8,5.7,0
vertex -8,5.7,15
vertex -4,7.8,15

face 0,1,2,3

[texture]
load slateRoof.png
coordinates 0,0,0
coordinates 1,0,1
coordinates 2,1,1
coordinates 3,1,0
transparent 0,0,255

