

createmeshbuilder
addvertex,-2.7,1.5,0
addvertex,-2.7,1.5,5
addvertex,-2.7,-0.5,5
addvertex,-2.7,-0.5,0
addface,0,1,2,3
addface,3,2,1,0
generatenormals,

loadtexture,woodfence1.png
settexturecoordinates,0,0,0
settexturecoordinates,1,2,0
settexturecoordinates,2,2,1
settexturecoordinates,3,0,1
setdecaltransparentcolor,0,0,255
