CreateMeshBuilder,
AddVertex,7.2, 1.1, 0,
AddVertex,7.2, 1.1, 25.3,
AddVertex,2.7, 1.1, 25.3,
AddVertex,2.7, 1.1, 0,
AddFace,3, 2, 1, 0,
GenerateNormals,

LoadTexture,gravel.png,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,3,0,
SetTextureCoordinates,2,3,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,
AddVertex,7.2, -0.3, 0,
AddVertex,7.2, 1.1, 0,
AddVertex,2.7, 1.1, 0,
AddVertex,2.7, -0.3, 0,
AddFace,3, 2, 1, 0,
GenerateNormals,

LoadTexture,Wall.png,
SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder,
AddVertex,6.4,2.9,25.5,
AddVertex,6.4,2.9,0,
AddVertex,6.4,0.9,25.5,
AddVertex,6.4,0.9,0,
AddFace,0,1,3,2,

GenerateNormals,

LoadTexture,fence.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 3, 0,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 3, 1,
SetDecalTransparentColor,0, 0, 0,

