CreateMeshbuilder,             
AddVertex,-25,-1.6,6,
AddVertex,-25,1,6,
AddVertex,0,1,6,
AddVertex,0,-1.6,6,
AddFace,0,1,2,3,
SetColor,220,220,220,
GenerateNormals,
LoadTexture,ditch1.png
SetTextureCoordinates,0,0,1.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,1.2,
SetDecalTransparentColor,0,0,255,


CreateMeshbuilder,             
AddVertex,-25,-1.6,1,
AddVertex,-25,1,-1,
AddVertex,0,1,-1,
AddVertex,0,-1.6,1,
AddFace,0,1,2,3,
SetColor,220,220,220,
GenerateNormals,
LoadTexture,ditch1.png
SetTextureCoordinates,0,0,1.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,1.2,
SetDecalTransparentColor,0,0,255,




CreateMeshbuilder,
AddVertex,-25,-1,0,
AddVertex,-25,-1,7, 
Addvertex,0,-1,7, 
AddVertex,0,-1,0, 
AddFace, 0,1,2,3,
GenerateNormals,
LoadTexture,river.png
SetTextureCoordinates, 0,0,1,
SetTextureCoordinates, 1,0,0,
SetTextureCoordinates, 2,1,0,
SetTextureCoordinates, 3,1,1,

                                                   