;Object and textures (copyright) Alan Hudnott June 2010
;feel free to use this object in bve routes. 
;Delete the faces not required.
;If you require the full model, contact me via bve terminus personal message
;Please credit Alan Hudnott.


CreateMeshBuilder,
addVertex,-100, -0.5, 24.1,
AddVertex,-25, -0.5, 24.1,
AddVertex,-25, -0.5, -1.1,
AddVertex,-100, -0.5, -1.1,
AddFace,0,1,2,3,

GenerateNormals,
LoadTexture,lineside1.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,16,0,
SetTextureCoordinates,2,16,2,
SetTextureCoordinates,3,0,2,

CreateMeshbuilder,             
AddVertex,-25,-1.6,1,
AddVertex,-25,1,-1,
AddVertex,0,1,-1,
AddVertex,0,-1.6,1,
AddFace2,0,1,2,3,

GenerateNormals,
LoadTexture,ditch1.png
SetTextureCoordinates,0,0,1.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,1.2,
SetDecalTransparentColor,0,0,255,
Rotate,0,1,0,90,
Translate,-24,-1.2,0,

CreateMeshbuilder,             
AddVertex,-25,-1.6,8,
AddVertex,-25,1.2,9,
AddVertex,0,1.2,9,
AddVertex,0,-1.6,8,
AddFace2,0,1,2,3,

GenerateNormals,
LoadTexture,ditch1.png
SetTextureCoordinates,0,0,1.2,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,10,0,
SetTextureCoordinates,3,10,1.2,
SetDecalTransparentColor,0,0,255,
Rotate,0,1,0,90,
Translate,-14,-1.2,0,


CreateMeshbuilder,
AddVertex,-25,-1,-10,
AddVertex,-25,-1,7, 
Addvertex,0,-1,7, 
AddVertex,0,-1,-10, 
AddFace, 0,1,2,3,
GenerateNormals,
LoadTexture,river.png
SetTextureCoordinates, 0,0,1,
SetTextureCoordinates, 1,0,0,
SetTextureCoordinates, 2,1,0,
SetTextureCoordinates, 3,1,1,
Rotate,0,1,0,90,
Translate,-14,-1.2,0,                                                   