;Maboloop Object 
;Object and textures (copyright) Alan Hudnott April 2010
;you may use this object in bve routes 
;Please seek permission before modifying
;Please credit Alan Hudnott.



CreateMeshBuilder
AddVertex,-0.65,0,13
AddVertex,0.65,0,9
AddVertex,0.65,0,-10.2
AddVertex,-0.65,0,-6.6
AddVertex,0.65,-0.144,-10.2
AddVertex,-0.65,-0.144,-6.6
AddFace,0,1,2,3
AddFace,3,2,4,5
GenerateNormals
LoadTexture,wooda.png
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,2
SetTextureCoordinates,5,0,2


CreateMeshBuilder
AddVertex,0.8,0,8
AddVertex,3.2,0,0.5
AddVertex,3.2,0,-19
AddVertex,0.8,0,-10.5
AddVertex,3.2,-0.144,-19
AddVertex,0.8,-0.144,-10.5
AddFace,0,1,2,3
AddFace,3,2,4,5
GenerateNormals
LoadTexture,wooda.png
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,2.5,0
SetTextureCoordinates,2,2.5,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,1,2
SetTextureCoordinates,5,0,2

CreateMeshBuilder
AddVertex,3.35,0,0
AddVertex,4.61,0,-4
AddVertex,4.61,0,-23
AddVertex,3.35,0,-19
AddVertex,4.61,-0.144,-23
AddVertex,3.35,-0.144,-19
AddFace,0,1,2,3
AddFace,3,2,4,5
GenerateNormals
LoadTexture,wooda.png
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,2
SetTextureCoordinates,3,0,2
SetTextureCoordinates,4,1,2
SetTextureCoordinates,5,0,2






















